Sorry I’ve been ignoring this for so long. I’ve been occupied with MapleStory and other such games.
Author ArchiveI just got Skate 2 and Battlefield: Bad Company for the PS3. I will be reviewing these games after I beat them, so expect the first in a few weeks (hopefully).
Game Informer magazine is a magazine by gamers, for gamers. It has been around since the days of the SNES telling people about new games for game systems. Game Informer writes articles on just-announced and upcoming games that look like they could be one of the best games of the year. They covered Fallout 3, Halo 3: ODST, Call of Duty: Modern Warfare 2, and inFamous before anyone else. They review games that come out every month and have features such as a guide to surviving the zombie apocalypse. (The only way to not die a horrible death is to be Marty McFly from the Back to the Future series.) (more…) I’m reviewing the website tvtropes.org this time. TV Tropes is a website database dedicated to giving names to “tropes”, or cliches in several media, such as film, video games, and books. Some such tropes are Nightmare Fuel, something not intended to be scary, but ends up being really creepy, Getting Crap Past The Radar, where the censors screw up and let an innuendo get into the media (Animaniacs is a prominent example), and Nice Job Breaking It Hero, where, in stopping the bad guy, the protagonist screws things up even worse. There is even an article titled “TV Tropes Will Ruin Your Life,” which tells how TV Tropes will make you analyze everything. (more…) G-Force is a Disney movie about talking guinea pigs, a mole, and a fly that are a specially trained team of government agents. If you are thinking, “What the crap?”, you’re not alone. The movie starts before the team’s first misson. That mission is to infiltrate the home of the owner of the foremost appliance corporation. He is suspected to have developed a weapons system. They get the infomation, but are shut down anyways. The animal members of the team, now known as G-Force, (must…stop…laughing) are supposed to be killed. After all, they’re just animals. They escape by getting into a pet carrier bound for a pet shop. Nice job. I can see why they’re government operatives with that intelligence. (more…) Amorphous+ is a top-down action game where you swing a huge sword called the SplatMaster 3000 to slay monsters called Glooples. The game has no story, you just go around killing Glooples. There are three different modes: Single Nest, where you fight a set number of Glooples with the aim of slaying them all, Bounty Run, where you try to survive as long as possible in a progressively stronger, never-ending onslaught of Glooples, and Practice, where you just fight with the Glooples in your bestiary. You can also activate Hardcore Mode after unlocking it, which makes it so that there’s no difficulty ramp: you fight every type of Glooples at the same time! There is also an awards system, which is basically an achievement system. For every ten awards, you get a rewards key that you can use to unlock a reward that enhances your gameplay. There are awards for killing certain types of Glooples, doing well in modes, or just for strange things. A notable example is “The Bully”, which you get for scaring a Clutter off screen. The game then calls you mean. (more…) Raze is a 2D shooter flash game. Its main focus is on multiplayer, and to that extent, the campaign mode has levels that play the same as the multiplayer mode. There are two campaigns, the human campaign and the alien campaign. The alien mode is unlocked after you win as the humans. Each match has you and a number of AI characters fighting each other in five different modes: deathmatch, team deathmatch, elimination, team elimination, and juggernaut. In deathmatch mode, you have to get a certain number of kills before your opponents do. In elimination, each player gets a certain number of lives. You have to be the last one standing. In juggernaut, one person is stronger and has more health. He gets points for kills. Kill him to gain his powers. (more…)
Halo 3 is the latest entry in the Halo series. If you read my earlier review on Halo 3: ODST, you will know what that series is about. If not, scroll down and read it. If you are too lazy to do that, then I will explain it here. You play as the last of a line of super-soldiers called Spartans. You are fighting the Covenant, a theocratic alliance of alien races bent on eradicating the human race. They are composed of the Grunts, or Unggoy, the Jackals, or Kig-Yar, the Drones, or Yanme’e, Hunters, or Mgalekgolo, Engineers, or Huragok, Brutes, or Jiralhanae, and the Elites, or Sangheili, who have defected and are now allied with the humans. In the process of the war, a parasite known as the Flood was released. The Flood consumes and destroys all intelligent life it comes into contact with. An ancient race known as the Forerunners constructed a series of installations known as Halos to destroy the Flood and their food supply – intelligent life. A few surviving specimens were captured and contained on the installations, which the Covenant view as holy relics, meant to begin an ascent to godhood known as the “Great Journey.” The Flood have a sentient leader: the Gravemind. It vaguely guides the Flood in its movements.
Halo 3: ODST was originally intended as an expansion pack to the original Halo 3, but eventually evolved into a stand-alone product. This garnered mixed reactions from fans, as the game is short. Is it worth the sixty bucks? I say yes, but only if you haven’t bought Halo 3 yet. ODST is an impressive attempt to expand the storyline of the Halo universe, while providing a departure from the norm in Halo. You play as an Orbital Drop Shock Trooper, or ODST, about to drop into the Covenant-infested streets of New Mombasa in Kenya in the year 2552. For those who are new to Halo, the Covenant are a coalition of alien races united by the worship of the mysterious race known as the Forerunners. Their leaders have declared humans an affront to their beliefs and ordered our eradication. The game starts with a beautifully animated interactive first-person cutscene (whew, that’s a mouthful) showing the drop from space to the city. You are knocked unconscious by a shockwave and wake up six hours later, with no sign of your unit and only two weapons to see you through. You are introduced to the new health system. Instead of a shield bar that recharges over time, you have a health bar that doesn’t recharge. As a buffer to your health, you also have a limited amount of Stamina to absorb a minimal amount of damage. You can recover health by finding health packs littered on the streets of the city. There is also a new mechanic that allows you to see in the dark. It outlines objects in yellow, allies in green, and enemies in red and is called the VISR. You set off to find out what happened to your squad. (more…) This game is a huge departure from the previous games. Instead of fighting in World War II, you are fighting in the modern day, with modern guns and modern enemies. Using today’s technology allows people to see in the dark, shoot people with perfect accuracy from three miles off, and find you wherever you are. This adds a new level of danger to the series that wasn’t present before. You play as Sgt. ”Soap” MacTavish, a new recruit of the British S.A.S., or Special Air Services, Captain John Price, Soap’s commanding officer, and Sgt. Paul Jackson of the USMC, or U.S. Marine |




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